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Old 07-08-08, 10:17 PM   #21
rodan54
Navy Dude
 
Join Date: Oct 2006
Location: California, USA
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AO = Ambient Occlusion. They're the textures (.O0X extension) that apply static shadows/lighting to various object in game, i.e. ships, subs, weapons, etc.

Here's a basic tutorial I wrote up a while back detailing how to create AO maps, should allow you to get started.

Ambient Occlusion Tutorial
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