Well, on a cloudless night I can make out just enough to see my target, but then I don't want to be on the surface, because he can see me too. If it's cloudy, I can't see squat either, but I still think it's supposed to be that way.
I didn't create nightvision, just added a coloured filter, like they had for real.
Anyway, the Nvidia control panel has a wizard that lets you optimize your display. Results aren't super, usually a bit too dark, but it's better then the standard "overexposed" setup. Don't know for ATI.
A lot of games also have a greyscale bar (?); Bars that get gradually lighter, with a line above which the bars should all be black. You can use that to set up your screens brightness correctly. Should have added such a thing to SH.
Well, it works for CRT, don't know for LCD, but you should be able to determine if your screen is to dark or to bright.
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Contritium praecedit superbia.
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