View Single Post
Old 07-03-08, 12:44 PM   #3
BasilY
Weps
 
Join Date: Apr 2008
Posts: 359
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by Gorshkov
People! Read GWX manual first and I hope you will not be puzzled by many fanciful things this mod introduces. This one above is not last one.
I have download and read the GWX manual. And I do wait for ships to sink as much as possible. Sometimes it is not possible because its a convoy situation and/or you don't want to linger for hours near a striken ship close to enemy shores where an airplane can show up any time to investigate your handy work.

More importantly, don't you find it odd that small merchants survive attacks so much better than warships designed to combat submarines? Most DD's are either sunk or lost steering with one hit within minutes. I deckguned a flower class (my parascopes are out) in less time than a Passenger cargo. Flechters (similar tonage to a Passenger/cargo) regularly go down with one hit under 15 minutes. And you think it is perfectly normal for a small merchant to be able to maintain 7 knots and zipzag as well after one torp hit, and 40 deck guns blast it out its entire superstrcuture.
BasilY is offline   Reply With Quote