I am with you Bro. I have found the auto crews to be pitiful. I play both games and enjoy them. But to be a Sonar tech just is not what I want to do. I took the seawolf out for a spin and my crew cannot pick up a soviet sub moving at 7 knots at 7000 yards! Our crew (a real one on the Archerfish) could pick this up realistically 1t 15K yards or more depending on SNR. I also find the torpedoes (MK-48's) screw up more often than not. It's like they designed the game to screw up. Now for the other side of the coin. I decide to drive a Sierra class (SC with SCX installed) Hey! All of a sudden I have a boat that can actually detect contacts up to 30k yards and they classify them correctly. So there are some real mod issues here with regards to reality. The Seawolf can do much better accoustically than what these games offer. For now I am stuck driving this Sierra because at least it behaves like a real submarine and the Torpedoes seem to do their job much better as well. Just a tip though. Do not use the fire control auto crew. They must be mentally handicapped because they never seem to be able to preset a weapon properly. Good luck!