Thread: Q Ship mod
View Single Post
Old 06-26-08, 10:07 AM   #87
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
Uploads: 0
Default

Quote:
Just an suggestion - normal Q ship won't engage until the prey come very close (like several hundred meters). Can we do this (like by limiting the gun's range)?
The Q-Ships started attacking right about the 3000m mark....
Easy prey???

Diff skins

Man the deck gun.....

We're under fire sir.....


I got a few shells in the lead ship...

But there was that second one that kicked my butt...

Jumping into a career...reports to follow...
Koon
Koondawg is offline   Reply With Quote