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Old 06-26-08, 08:49 AM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Default Need help with cloning door animation nodes

I tried on my own, but it didn't work out like I hoped : CTD...

What I've made so far is a boat with 11 torpedo tubes, the glitch is there are only 10 different door animations... So I tried to import a .dat into the dat file, change the ids, but that resulted to a CTD when trying to play...

what I need :
a new animation node in the Triton.dat, it would be called BCM_anim (back center middle ) or BMM or whatever as long as I can link my torp tube to it.

Can anyone do that or explain the steps how to ?
thanks
keltos
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