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Old 06-19-08, 12:21 PM   #13
roadhogg
Stowaway
 
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I take your point BBW about 1 liner and 1 troop.

Does seem a bit short sighted though in view of the fact they released it knowing (surely) that it still had bugs, and in a form that allowed for mods.

A similsr thing happened with a Formula 1 racing game though called Grand Prix 4, where they released it knowing it was going to be modded, but hard coded the amount of track slots.
Damn nuisance i say lol.
Only way round it is to classify all liners as PPL's and lose the ship names, though i'm not sure if that would work having 5 Passenger Liners.
I'll think of something, i hope lol.

When will these game developers learn to allow for expansion by putting a bit of thought in to the coding, tut.

Was the Tirpitz file an SH3 GWX file btw?

It CTD's my game. The classification looks ok, though i notice in the data/sea/NBB_Tirpitz folder theres an airgroup included in the .CFG file.

Any idea what i need to alter to make it run in the stock SH3 1.4b patch game?
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