Quote:
Originally Posted by jimbuna
I'm certainly open to suggestions.
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Well, here goes mine: If no solution comes to the crate/gun animation, I think you should still release the ships with just muzzle flashes viewable. I think this is close to what uboat crews actually saw - a crate opening fire on them, given that those guns were well camouflaged enough so that they did not look 100% like guns even after they started firing. Maybe put some sort of net and ropes on the crate picture, so that it becomes even more believable that a gun could fire when camouflaged under a net - as it was often the case IRL.
The first thing that comes to my mind is the fish pile on the new trawler brought in GWX 2.1 - something looking like this, but with a more appropriate texture instead of fish.
Anyway, you've done a great job on these Q-ships and they will make a most interesting addition to SH3. Congrats