Mikhayl:
The loading times are longer. Anyway they are much faster than Sh3 and you can see the more powerfull engine of SH4. I guess it is arround 10 seconds, but it is not problematical.
The ships are all out of Sh3, no uv-maps, cheap look, BUT SINKING :-)
When you look at the stock SH4 game, you see that the most important British ships, made by the devs.
Gimpy:
Better Wolves of the World's Oceans, cause we have no land units
Keltos:
Lorient,St.Nazaire,Bordeaux, La Pallice, Toulon, Salamis, La Spezia, Kiel, Wilhelmshafen,Flensburg, Bergen, Narvik, Trondheim and Konstanza

This are the supported flotillas; you can say I am at copiing
www.Uboat.net
OakGroove:
Let's say almost no performance
Hitman:
This are only 3 layers. When I will recognize too big loading times, it will be split them.
General:
When I imagine, I can use Mikhayl's IIB, Lurker's work on the VIIC, IXB, IXC...
I got the player Submarines.
Okay I can work on the connings for the better Sh4-IXD2 so we have a great
IX types+II types
Spending time in the VII, it will be good enough.
The campaign files are almost ready, just some missions.
Upgrades are good importable.
We got a huge arsenal of SH3 mods.
So my imagination:
Having a standart mod, compareable with SH3 stock, just better.
With this mod we open the world for campaign, submarine, structure and upgradepack[...] modifications.
