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Old 06-10-08, 02:45 AM   #26
BasilY
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Join Date: Apr 2008
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Quote:
Originally Posted by Phaedrus
As far as the offical history of the British Navy is concerned, as well as other studies of merchant shipping during WW II: 80 - 85% of ships torpedoed between 1940-1945 sunk within 1 minute of the initial impact, with only 13% surviving for an hour or more.
Phaedrus
Quote:
Originally Posted by Phaedrus
As stated in a previous reply, GWX is not really intended to be an arcade experience.
Phaedrus
So it is, ships do sink quickly most of the time in the real world. Just because someone think it too much like an arcade doesn't make it any less real.

Quote:
Originally Posted by Phaedrus
Regarding patrol tonnage: Be prepared for a dramatic drop in tonnage compared to SH3 Stock.
If you are using high realism settings (limited fuel, realistic reload, dud torpedoes) expect to gain 30 000 on an ideal patrol. Anything above is exceptional.

Phaedrus
I check all these 3 you mentioned. So my 20k patrol really wasn't that bad... Had one at 50k including a floatinh dock too.

Quote:
Originally Posted by Phaedrus
You should find that you get tonnage totals closer to realistic values
Phaedrus
The main reasons that we have more tonnage than real Uboat captains is that their lives are actually on the line and less likely to take on unwarrented risks.
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