Thread: Dunkirk bug??
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Old 05-30-08, 06:56 AM   #7
Jimbuna
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Quote:
Originally Posted by Kron161
a MINE.... CTD??

Well, cannot say you don't have a sense of humour!

On the other hand can't imagine what the mods I have have to see with CTD when I can approach virtually any other harbour in the game without CTD. looks to me that the issue is likely to be related to the spawning of units/GWX scenario when I am approaching dunkirk at the time of BEF evacuation? :hmm:

Now, I would really appreciate if anyone with GWX 2.1 would like to sail near dunkirk on the days arround April 30 1940 to see if I am the only one with CTD when reaching arround 30 km of Dunkirk
Yes I do have quite a good sense of humour actually.

You need it on occasion when answering the same issues time and time again.

GWX was tested more extensively prior to release than you will probably ever realise.

The problem you have encountered was not replicated during testing.

You are now starting to approach within rendering range of the 32km SH3 world your processor is dealing with.

You have at least one 3rd party mod installed (nothing to do with GWX or the testing thereof).

Feck only knows how much is "and not much more"

There are two possibilities here:

1) You hit a mine (read at least two replies here) which for whatever unknown factor caused your rig to CTD (other stuff running in the background perhaps)

or

2) You have added something that is clashing with GWX.

Good Luck
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