Quote:
Originally Posted by Sailor Steve
I just explained this on another thread. Can't find it right now, so I don't blame you for not knowing.
Anyway, you know the part where if you sink a neutral ship or a friendly ship you become an enemy for 24 hours? That's to keep you from doing that. The way it's written, though, it happens to them as well. If a British DD misses you and accidentally hits another escort, or even a merchant, they instantly declare war on him.
Silly, but there it is.
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Exactly.
This behavior is a stock SH3 bug unrelated to GWX. It has been there forever, and that element of the code is hard-coded.
Thankfully, it doesn't happen often.