I'm running TMO which uses EE.
I'm going to try the 175.16 drivers again when I get off of work. So far I still haven't had any crashes with post processing turned off.
After looking back on what I've done to get everything working, I've found that the installation of 1.5 was a starting point for my errors, however I did not get any errors running just 1.5, Only when I installed TMO did the problems start.
This leads me to beleive that one of serveral things is occuring
1- 1.5 altered the way post processing works and the EE/PE3 mods are causing a issue with a small number of graphics cards rendering engines. (I am NOT familier enough with the workings of the mods to understand their interaction with the normal game effects)
2- Same as above but with me being completly wrong about the actual effects problem. Aka 1.5 introduced a glitch with the aformentioned mods that only affects a small number of cards.
3- An issue with Nvidia's Vista drivers(have not heard of people with XP having this issue) for the 8800 cards - Drivers changes have only altered the degree of the crashing for me so this is less likely.
My experience seems to point to the problem being an interaction between the particle effects and the post processing used in the EE mod. As all crashes i've encountered have been caused by torpedo hits, cannon fire, a ship being on fire(less common, only happens if a get flickering but avoid a crash be not looking directly at the effect), and I had one instance where the smoke effect(boiler) triggered the crash.
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