Thread: The new guy
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Old 05-25-08, 08:56 PM   #7
theold1
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Join Date: May 2008
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I am also a brand new player (have owned the game for 1 week) and have only sunk a few things so far. So welcome from another newbie. I'm playing on 100% realism, with the RFB 1.5 mod, which I think changes some things about torpedos (makes them less reliable maybe?)

I agree on the sense of accomplishment when you finally get able to land them with reasonable success. The hardest thing for me so far is target recognition so I can get a semi-reasonable range in the stadimeter. I still have a hard time with this, especially at night. I'm trying to get so I can do it without having to pause the game to leaf through the recognition manual, but the game engine seems to make paging through that a very slow process. Is there any faster way?

Anyway, I've had decent results from MK14 torpedo hits, when they're not duds. I just sunk a Medium Modern Composite Freighter, 4471 tons, by hitting it with two torpedoes. One was fired at -1deg and one at +1. Both hit in the stern area, and the ship went down in under a minute. It is necessary to keep in mind the MK14s seem to run deeper than they're set for. I've missed ships because of that before. So far I have only done contact fusing.

On the other hand, I've fired three torpedoes at targets and had two of the three be duds - grrr!

(And what is up with the paragraphs? I see the same thing you apparently did. I have to manually put in HTML code for paragraph breaks).
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