The only thing I recall was a warnng when d/l from the filefront site about a file's size but I can't remember if it was the second or third file. I looked at the file size of corresponding files from jimbuna (where I started) and another filefront location and opted for the larger file. After I selected a different filefront host, which had the larger file, I started over and the installation continued without further warning. At the outset I did remove the original game and start over, installing outside the Programs folder. I ran the basic game after patching and did not notice any problems. I ran a single mission after the GWX install and didn't notice a problem.
After reviewing my steps, I followed all that were specified for Vista. However, if the
section on the GWX page pasted below applies, I did not do this, and though I have no idea what a MD5 Mate really does, if file size is the issue, it seems the test results I received during the install answer that.
Quote:
Use of the MD5 Mate
MD5 mate allows you to check the integrity of the GWX installation files. Please visit http://www.users.on.net/~jscones/software/products.html to obtain the latest copy of the program.
When you download the GWX installation files, you will be given the MD5 Hash codes for each part. These are listed below:
GWX2.EXE - D1FF0D6BFD651E869E323D393B1D5B1E
GWX2-1.BIN - 7B14767E3FD8DD9866D902D6CB4B69FE
GWX2-2.BIN - 2718CAD3259B5A43DF03AA88DEAB402B
GWX2-3.BIN - AB9AF05BD89263A018F383EDA589DE90
GWX2-4.BIN - 0FFDB16F197E159E61651DB5D805529A
GWX2-5.BIN - 753D95679C46DF2C54AF7E93B0CCB6EB
GWX2-6.BIN - AB5D09575688802B08156CE1C24C6C88
GWX2-7.BIN - 5BF3E05A81D0E4E09F331090FD3C4C7B
These codes need to be copied/placed into the MD5 Mate interface window and the corresponding GWX installation file selected in the file browser, then click COMPARE. Please see the example picture below:
|
At this point is the recommendation that I remove all and start over?