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Old 05-22-08, 08:33 AM   #13
danurve
The Old Man
 
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
Quote:
Originally Posted by danlisa
For those who want it, I can make a new TGA for just that sort of effect. Maybe using 0, 90, 180, 270 only.:hmm: Or, just open the bearing.tga in a graphics suite and either erase the minor marks or re-paint the alpha channel. Either will work.

BTW for those who want the original bearing marks back, open your menu.ini and find the binos block, you'll see that the tga being used is bearing2.tga (IIRC), change it back to bearing.tga (IIRC) and the game will use the original file I left in there. Must have been clarvioant that day.
Good to know, thank you danlisa.
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