Well, I think based on what some of the other material said pre-release that what they really intended was a u-boat movie simulator, hence the background music and the Event Camera. What we have is a game that does a pretty good job of simulating the feeling of being there, no more. But no less - I like the way it feels.
On Seth's comparison to flight sims, I'd say it stops when the combat starts. I'd be amazed to ever see a WWI combat flight sim that duplicates the problem of having to fight the winds that always tended to carry fights to the German side of the lines.
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