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Old 05-20-08, 06:23 PM   #45
Snaptrap
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Join Date: Oct 2007
Location: Alberta, Canada
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Quote:
Originally Posted by Mikhayl
I suppose it's this : http://www.newtek.com/rendition/
From what I see, it doesn't do uv-maps. You can draw on the model yes, but if the mapping of the model is crappy it doesn't look like you can do anything about it in photoshop, it would be cool if it's possible though.
edit : ah ok that's what I was interested in, very nice then, but well the mapping itself is probably best left to 3dsmax I suppose since you have extensive tools for it.
edit2 : actually that's great if you don't have/want 3d programs, if you can remap a model to retexture it the way you want (like "unmirroring" areas etc) it opens endless possibilities for texturing without the hassle of going through 3dsmax. Then you need an updated .dat file with all the compatibility issues between mods, but that's cool. Now if they could make the same plugin but FREE, to install on my FREE gimp :rotfl:
If you're going to use any 3D program for UV texture editing, then Maya is better than 3DS Max. The tools make it easier to instead of having to screw around with extra steps. It has a UV texture editor built in that allows you to export maps into Photoshop. Not sure why people use 3DSM for this anyway?? I used Maya a long time ago and from what I see, not much has changed. I completely forgot about the program.

Either way, with so many programs out there, the options are vast for how you want to do the job.
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