Quote:
Originally Posted by akdavis
Hmm...not sure what controls damage incurred from collisions. I would think either the mass and velocity set in the .sim file, or the hitpoints/armor/rebound set in the .val file for the particular craft.
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i could be wrong but i think it was just an oversight because ubi never considered it likely that a plane would crash into you kamakazi style.
my guess is the game has no reference point to use to determine the level of hit points to assign in this case. if it did then there is only one result in my opinion.
if it did it would be: plane crashes into sub = sub dies > end game