[REQ]Particles tutorial?
Does anyone have a brief overview of how to edit/create particle effects using the ParticleGenerator properties in S3D? There are ALOT of variables in there and I can't figure out what half of them mean, or how they interact.
In particular, I am trying to create a new AA gun explosion effect that will serve double duty both as an air burst and as an impact effect, with a lingering smoke cloud that will have some drift.
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-AKD
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