Quote:
Originally Posted by Nisgeis
Well, I made a custom smoke particle effect, seperate from the other funnel smoke just for the large freighter (it was a bit embaressed being the only one with magenta smoke). I then moved the particle's co-ordinates, but they seem to be overidden by the funnel position. Sadly, I think attaching the smoke effect to another node will mean the smoke still comes out of mid air when the funnel is blown off.
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You could make the funnel indestructable, I suppose. Kinda silly when the "blow up" anyways, as they are just a steel tube.