Better idea would be to add Renown not for reach the patrol grid, for sinking ships!
[RENOWN]
RenownReachGridObjCompleted=0
RenownPatrolGridObjCompleted=0
CompletedPatrol=0
NEUTRAL=-1
ALLIED=1 <-------------- instead 1, 1.5 you get 50% more renown for each ship you sunk
AXIS=-10
WrongShipSunk=-5000
FirstRankRenown=100
SecondRankRenown=350
EndCampaign=-5000
|