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Old 05-11-08, 05:49 PM   #760
akdavis
Samurai Navy
 
Join Date: Mar 2005
Location: Fort Worth, Texas
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Quote:
Originally Posted by kriller2
Hi guys,
I have followed Nisgeis directions to import (with S3D) his shell hit work etc. into the materials.dat from Trigger Maru and been testing it with Trigger Maru and RSRD and PE3, it seems to work?

This is for those who are missing the new shell effects and water splashes when using PE3 with Trigger Maru, try it AkDavis, Noir and Syxx Killer
ROW Pacific Environments3_3a patch for TM ( 101 kb)

@FireShip now I will take a look at getting the dive sequence to work with RFB, BTW are you using RFB with PE3 diverate mod?
I think I'm switching over to RFB for now, but I went ahead and tested this. It is different than before, but lacks smoke/fire effects, only chunks flying through the air. Here is a pic with install structure inset (please note I changed the name of the patch file to be clear on order and purpose):


Also tried without RSRDC and without RSRDC and #6 PE3 patch for TM. Had the same outcomes.
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-AKD

Last edited by akdavis; 05-11-08 at 07:29 PM.
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