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Old 05-09-08, 01:16 AM   #38
W4lt3r
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Join Date: Apr 2008
Posts: 222
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Fix done, although some issues might come, since this ship lacks a radar and watchcrew cant see further then 12km in light fog, while AI ships can see.

Ranges fixed on AI ships, own Gunners, own AA gunners, AI Gunners and maximum spot range altered.

http://www.megaupload.com/fi/?d=528ZM8RD

Install After the Yamato Mod with JSGME

If, xantro has the time. He could use the same # of crew as in the Pocket BB. Or maybe usage of the same file values, making it easier to increase the crew amount.

Also does someone have an schematic like picture of the yamato from the side? it's bit annoying to see an Type IXD/C/B/whatever submarine instead of the big battleship when adjusting crew.
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