Mikhayl,
Thank you for the turorial, I am trying to learn to mod but I don't think it's going to happen. Too many "nodes" I don't understand, but I'll give it a try anyway.
But the reason for the post:
Quote:
Originally Posted by Mikhayl
Ok, first of all we create a new mod folder on the desktop, say "Newsub", with a "data" folder inside.
Now, let's say that we want a duplicate of the Type IX, here is the list of files and folder that we need to copy from the game to our "Newsub/Data/" folder :
- From "SH4\Data\Submarine\", copy the whole "NSS_Uboat9d2" folder.
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Ok, you say to copy the NSS_Uboat9d2 to the data folder. Then later in the tut:
Quote:
Originally Posted by Mikhayl
Open S3D, then go to "Newsub/data/submarine/NSS_uboat9d2" and open the 6 files present in there.
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So am I assuming correctly that the Nss_uboat9d2 should go into a 'Submarine' folder just like it is in the game? Even though you didn't specifically say to create one. I am assuming that in order for Mod Enabler to work it would have to right?
Peabody
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