Surface ships add a whole new world of gaming. With time will be campaigns to use these surface ships with the proper historical realism. I expect sail inside taskforce groups, fighting the war on the sea and on the land, supporting ground units or escorting troop carriers...
On the other side I think AI ships should be able to retreat instead fighting to dead (not if the mission requires sacrifice). The game also would need an improvement in the air units AI. :hmm: