Quote:
Originally Posted by jimbuna
Some might call this a cheat but my understanding is that the contact line length is equal to the distance and points directly at the centre of the vessel.
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if this is a cheat or not depends on your kind of how realistic you want the game.
Because from passive Sonar u will never get a distance to target maybe an idea if u are a good and experienced sonar man, in reality in game as you can see you will get.
I know that this is correct in SH4 wasnt sure if this also works in SH3.
For SH4 i found some kind of Tutorial not for the complete process of killing
Ships with only Sonar but for getting distance and course, there must be also a Video for SH4... but since the differences in this case are not that big (instruments for torps looking different and hydrophone station of course) that shouldnt matter to get a idea about it. But i lost the link so maybe u should search in SH4 forum.
The Point why my first thought about creating some kind of TMA will not work
is because for a TMA u need the speed of the target.
From that hydrophone lines u cant get the speed of the targets (if u dont use that
cheat or lets call it simplified Sonar). Because if u dont know the course
u cant calculate the speed.
In dangerous Waters where i have learned about TMA u have a Modern Sub where u
have the Tools to "hear" wich type of ship and how fast it travels before u do TMA.
(TMA = Target Motion Analysis or in other words "find out how far away and which course my target are)