Just a further note, FYI, on visual sensors:
Removing sensors.cfg and sim.cfg from OLCE2 results in the same thing as I had in earlier versions of the Ubermod - daytime sensors being the same as GWX 2.1 (at least that's now confirmed with some controlled tests) and enemy ships being totally blind in "night proper" (at least until they light you up with spotlights and/or flares - then they can see you - but they won't do that until you fire at them).
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Last edited by onelifecrisis; 05-06-08 at 06:49 PM.
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