View Single Post
Old 05-06-08, 06:59 AM   #518
KapiteinP
Watch
 
Join Date: Jul 2007
Location: The Netherlands
Posts: 30
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by KapiteinP
But I have some trouble with engaging my targets. Everytime my watch officer reports a merchant or warship it is too late: warships are already attacking me and merchants are already zigzagging. Even if I go immediately to periscope depth, they've already spotted me... Also speed doesn't matter

Yes it does, it matters an enormous amount, not just this mod but also in unmodified GWX. As I explained in the players guide. You did read the players guid, right?
That's not what I meant. I read the players guide and so I knew about the influence of your own speed. By writing 'Also speed doesn't matter' I meant that the enemy saw me first at every speed. So, even if I tried again at 2 knots my crew alerted me too late.

Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by KapiteinP
I think this is due to some changes by this mod in the sensors.dat file.

Really! That's interesting... since I never changed that file.
Sorry for that, I read you changed the sensors and automatically thought that that is about sensors.dat...

Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by KapiteinP
Maybe you could RTFM... no wait... maybe you could play unmodified GWX for a while, then RTFM.
I will certainly try and get back to this with my test results.
KapiteinP is offline   Reply With Quote