I'm still working on texturing the hull, when I thought I had it done it broke up on me : the uv map is done in 3ds, the image map is textured, but I haven't been able to make the two fit yet : it looks at thought the uv map goes back to a piece on top of a piece state whereas in 3ds I had it separated and scled down..

[URL=http://g.imageshack.us/g.php?h=73&i=lastzl9.jpg][IMG]http://img73.imageshack.us/img73/5123/lastzl