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Originally Posted by Sailor Steve
They never went in for a "full refit" the way you want it. What the Submarine Service called a "refit" as the game represents, involved refueling and rearming, and happened very rarely. They didn't pull into Midway and "refit" over and over again. A patrol didn't last six months and three refits. The crew needed R&R, and the boat needed even minor repairs that couldn't be done at sea. Parts wear out. What you're calling a "full refit" usually only applied to capital warships that had to be completely reworked because they couldn't be replaced, and could take six months or more. HMS Barham took one torpedo, and spent nine months in New York "refitting."
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well the comparisson is not fair because that level of damage would sink a sub. i do understand what your trying to say, sub repairs were never made unless it was easily accessible or something minor?
but i cant believe hull plates above the waterline were never welded over, resealed, or reinforced?
also i may be using the wrong terminology because what i am calling a "full refit" is, in my opinion, just a repair of all repairable systems that can be fixed, im not talking about doing a complete rebuild and retrofitting of newer systems.
Quote:
Originally Posted by Salor Steve
Most captains returned to port when even one system, such as a periscope, was damaged beyond repair at sea, and when the patrol was over (usually six-to-ten weeks) it was over. They came home and spent a month getting the boat and themselves back into shape.
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this is what i want to have happen in the game, im not asking for a new boat every time i leave port, i just want "repairable" damage to be fixed as it would in real life. this would allow the campaign to continue. as it stands now your only choices are to sail to your death in a boat not fit for duty or quit the game ending your campaign, either way you end your campaign in an unrealistic manner.
Quote:
Originally Posted by Salor Steve
And the campaign doesn't end with your patrol, it just gets put on hold for a few weeks.
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in SH4 UBM damage is never repaired in port so you must live with it until it ends your campaign. this is true for playing a u-boat campaign, american career, or war patrol.
all im looking for is to have the game end the campaign due to hull damage or transfer your crew to another boat if your boat is beyond a set point of damage that it was too unsafe to return to sea.
also, isnt it reasonable that while you are in port in some cases damaged bulkheads can be braced or reinforced to gain back at least 5% of hull integrity?