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Old 05-05-08, 07:03 AM   #8
Der Teddy Bar
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Join Date: Jan 2002
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Something sinking due to heavy seas is often because a objects 'zone' has a 'Crash Depth' value specified in the Zones.cfg that is not deep enough.

Crash Depth=5 specifies that when this zone is at this depth, 5 metres, then it will take on damage and thus flood.

Hope this helps.
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