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Old 05-03-08, 09:05 PM   #11
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Quote:
Originally Posted by privateer
The animated men dat file is only 966 KB in size at the moment.
That's 4 animated men and 4 skins.
Impact on system resources seems negligable and I
run on a Notebook that is not top of the line.

Thunder is reviewing the animated characters now in game.
Should he feel he could tweak them a bit?
I'm all for it.

Although I have not built the files yet,
I'm positive I can get the guys in the boats
to turn in your direction as they wave.

Seems there is a character like that in GWX 2.X


But you have to find him!!
:rotfl:
Wonderful Privateer and Thunder.
Like I said me and PT are already working on adjusting all the ship .val files to spawn LBs a bit before ships sinks. The implementation of all this together is already guaranteed. Will be easy as cake to have also the animations on the end. So, go ahead and make your best on the animations!
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