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Old 05-02-08, 06:27 PM   #129
Ducimus
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RE: submerged visual detection by aircraft.

In the case of allied aircover, (which i believe was superior to japanese aircover in terms of radar and number of aircraft present to patrol) you may consider changing the minsurface factor on the air visual nodes from -2.2 (and i think -3.0), to a lesser value. This will shrink the radius that submerged detection is possible. Perhaps -2.0? Just an idea.

As an aside, i also believe enviormental mods will play a larger role in visual detection radius through their wave settings. Calmer waters (lesser/flatter waves) could mean better visual detection, regardless of whats in the sim.cfg. So one could conceiveably balance visual sensors for one scene.dat, only to have them unbalanced in another scene.dat with different wave settings. Just an unsubstantiated hunch on my part.
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