This is brilliant.
BTW, I noticed that the dead guy is actually not on the deck, he's below. What I did in my tests/experiments was that when I set "battle surface," I simply manually moved all my "below" deck watch crew to damage control.
I love the idea of diesels that can be damaged but not destroyed (or VERY difficult to destroy). Operationally I think that the boat should never be unable to make way due to diesel engine damage.
Awesome work!
tater
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