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Old 04-27-08, 12:47 PM   #4
AOTD_MadMax
Seasoned Skipper
 
Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
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Quote:
Originally Posted by Mikhayl
Hi Maddie, what happens if you put "3,1415..." on the "rotation xy" for the "cfg#flg..." node ? Or if it's 3,1415... already, put zero. if it's 1,57... try to put -1,57... instead :hmm:

Hi Mikhayl,

oh mate thanx for this !

Iam so stupid, it was an combination of xy and xz rotation !
Now it works and this vessel will be released tonight !

Here the Pics of the overworked version !
I also have reworked the ship and the positions for the flakguns !




Greets Maddy
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