This mod replaces ships currently in the German roster and campaign files with AOTD_Maxs units
12 units
Find series: Class=KGN; Origin=German;
Replace with: Class=KGHAN; Origin=German;
Find series: Class=KLS; Origin=German;
Replace with: Class=KLSSHansa; Origin=German;
Find series: Class=KSS; Origin=German;
Replace with: Class=KMCSHansa; Origin=German;
ETC
Ships by AOTD_Max
Some node moves \eqp changes by me
Additional work by Privateer inc one CTD problem and various other fixes
Known issues
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Reflection issues on some units - Privateer couldnt fix due to work need
Installation
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Rollback SH3commander if using
Make sure you are in port first
Should be no problems with current careers
JSGME ready inc names cfg
Extract into the MODS folder and enable
Iambecomes AA ships also included and scripted so you can safely disable my earlier mod that included those units
Credits
--------
AOTD_Max for allowing me to add his ships to the campaign
Iambecomelife for his excellant AA units
Privateer for so much help in fixes
Permisions
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NOT to be used in any payware\commercial addon
Can be used in any freeware mod as long as credits given
FOR GWX 2.1 ONLY
Though removing campaign files the ships can be used in any install although they wont show often if at all
Extra_units_AOTD_MAXIambedy.7z
EDIT
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The Locations cfg in the GW 2.1 bugfix/MODS/GWX_2.1_Location for Holtenau and Brunsbuettal locks needs to be the LAST locations cfg enabled if you are using that mod
Enable AFTER this mod
If not using the lock mod ignore the above
EDIT 27th April
Also available in this mod
http://files.filefront.com/AOTD+AA+S.../fileinfo.html
Which also includes the 2.1 bugfix plus the Schleuse mod in one easy JSGME in file