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Old 04-25-08, 10:38 PM   #296
onelifecrisis
Maverick Modder
 
Join Date: Aug 2007
Location: England
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Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by onelifecrisis
Please read the updated readme.

Changes in this version:
  • Tweaks and fixes to the appearance of underwater 3D objects and bitmap particles, particularly at night.
  • Included Rubini's Water Stream mod in OLCE2.
  • Merged the 'flat sun fix' modlet into OLCE2.
  • The weather report is now given by the Navigation Officer (like in stock SH3) instead of the Watch Officer.
  • You now have the option to enable map contact updates and/or the event camera without it affecting your realism percentage.
  • New 'Players Guide' document added.
  • New loading screens added.
Then we both agree... the map contact update is not unrealistic... they (back in ww2) maybe didn't draw those ship figures on the map, BUT SURE IT'S POSSIBLE! Just observe the target and draw on the map, not that hard.

And its great that you merged Rubini's work with yours... Much easier to enable. Same for the flat sun fix. Great to have new loading screens too! The new particles I'll have to check.

Are you getting in the 2.0 version before May?

Great to see that you're very concearned about keeping your mod updated with every bug you fix, you're a perfectionist!
Will you please stop putting words in my mouth?

No, I don't think it's realistic for the NO to draw 50 updates per second on the map.

I've wanted for ages to fix map updates. I had a solution that was pretty close to what I wanted... but no cigar. There's a problem with the solution and I can't find a way around it, so I've given up, hence the update to allow it "as it is" in GWX (those guys have done all that can be done with it, I think).

Anyway, glad you like the changes. :p
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