I wonder: if someone were to send me a version that has a rediculous "overkill" horizon value, would I not be able to essentially see if this problem could even be fixed at all with a 16km atmosphere? It seems to me like the trick is just finding the right "sweetspot" value between the point where the black artifacts are no longer visible, and the possible fudging-up of other elements of the sim...
I'd do it myself if i had any idea on how to do that.
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...Wir alle leben auf einem gelben Unterseeboot...
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