Discovered today another glitch in Gunner AI, they do not readjust the gun's "heading" and angle if they miss at medium to close range, while they do on long range. Today they shot like 20 salvos to a cargo ship that was 1400 meters away to my front portside, so i had to manually change my ship's heading to bring those guns to bear..
I'll have to check those .cfg AI files again, maybe readjusting close/medium ranges would change this bug.
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