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Old 04-20-08, 11:09 PM   #12
gAiNiAc
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Join Date: May 2005
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Quote:
Originally Posted by CCIP
Hmm, my first idea - back in Falcon 4.0 days long ago, clouds were also originally rendered as a flat layer. Then someone developed puffy clouds which were initially made up of a non-collidable, slow-moving air unit. Perhaps that's the direction someone ought to consider - see if just as with icebergs, neutral/environmental units could be generated to add 3D cloud/fog formations :hmm:
That'll bring most folks machines to a crawl though......My PC could handle it!
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