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Old 04-20-08, 01:00 AM   #9
CCIP
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Join Date: Apr 2005
Location: Waterloo, Canada
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Hmm, my first idea - back in Falcon 4.0 days long ago, clouds were also originally rendered as a flat layer. Then someone developed puffy clouds which were initially made up of a non-collidable, slow-moving air unit. Perhaps that's the direction someone ought to consider - see if just as with icebergs, neutral/environmental units could be generated to add 3D cloud/fog formations :hmm:
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