View Single Post
Old 04-20-08, 12:47 AM   #345
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

On the subject of batteries, just remember, if you take damage to the batteries, the engines don't toggle automatically from recharge mod to standard propulsion. (stock bug).

So if it feels like your bleeding fuel, thats why.


Quote:
Hi Ducimus i have already posted this ,and your answer was that maybe the wind blows away the exhaust smoke............

i am running your latest TMO with no other mods except RSRDC i still cant see the exhaust smoke even in a calm sea with no wind at all .Have looked around the Sub from all angles and no smoke. ...this has only happened since i applied SP3 and SPC then i uninstalled all your TMO as directed then load the complet version........
Im not sure whats going on there. The exhaust "effects" are in and working. If you are running any mod on the side that alters submarine.dat files, then you'll be overwriting the dats i tweaked - hence, no exaust effects at all.

On that subject, i think it could use some more tweaking, the wind plays too much of an influence in the particle generators. My problem is i need wind effects to simulate a higher throttle, since i can't figure out how to tie in the particle generators to the throttle setting of the submarine. So the ad hoc solution is to have wind carry the exaust smoke, so it "looks" like the effects of faster accelleration.
Ducimus is offline   Reply With Quote