Thread: GWX for SH4
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Old 04-18-08, 08:40 AM   #15
swdw
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Quote:
Originally Posted by scrapser
Didn't GWX fix a lot of bugs in SH3 that were left behind in the stock release (like the radar on the snorkel always being damaged)? I thought something similar could be done with issues in SH4, too.
The reason AVG posted what he did, is this shows a complete lack of understanding of the scope of TMO and RFB. They don't just add new features, they fix a list of bugs and issues so long, I'm not going to list them all here.

Besides their own innovations/changes/fixes, they also combine a HUGE number of mini mods which have been tweaked into one cohesive mod that allows everything to work together seamlessly.

You'd get a more informative responses if you actually listed bugs you knew about that you're wanting to know if they've been fixed. Not meaning to be "persnickity", but GWX isn't the only group capable of fixing bugs. In fact, there are a number of fixes and enhancements being done to the U-boats in RFB.

To get an idea of what I'm talking about, try reading through all of the changes, fixes, and mods listed in this thread that have been implemented in various parts of RFB. And keep in mind this post is the "Reader's Digest condensed version". These are only the changes through the 1.4 version. 1.5 changes will be listed with the 1.5 release.
http://www.subsim.com/radioroom/showthread.php?t=125529

The list for TMO is actually longer because of the scope of the mod.

If lurker posted a write up of things he's fixed through his campaign mods, it'd be PAGES.


Maybe if GWX fans didn't make posts that show:
1. They assume no one else is capable of fixing anything but GWX,
2. They haven't even bothered to actually look into the major SH4 mods to see what's been done (see #1)
3. Little to no respect for all the hard work already done by SH4 modders (see #1)

they wouldn't cause a thread to erupt like this one did.

And BTW for those not modding. Although ref's posts seem to show an "open arms" approach, GWX has not approached any major SH4 modder about cooperation. In contrast, the AOTD guys have been very forthcoming and helpful since their announcement. They even posted an old fix that had been misplaced for everyone outside of AOTD to use . Makes you wonder . . . :hmm:
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Last edited by swdw; 04-18-08 at 09:28 AM.
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