I used that non-SH specific dll gadget that forces dx9-based games to run hires. All I had to do was copy the dll along with its text config file to the SH3 installation directory... and modified the config file to the resolution I wanted.
1680x1050 is native for my monitor and I'm using the same for my desktop. I haven't tried running it at any resolution other than my desktop is using. I heard it might CTD if you try to run a different res than your desktop, but I haven't tested it.
Seems less squished... but I dunno if I'm getting a wider view or just growing accustomed to looking at the stretched image. I'd have to take a few screenshots (maybe of the navmap) and see if it actually displays a wider angle.
I don't seem to have any problem with distorted math calcs or distances though. I seem to recall some others talking of that...
I'm running Vista64 on a (3-4 year old) Asus A8N-SLI board, AMD64 FX55 proc, and a single nVidia 6800 Ultra (quite dated).
Yesterday I picked up two new nVidia 9600's to drop in... which will no doubt cause everything to stop working, as typical of every upgrade I ever attempt.
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Last edited by XLjedi; 04-17-08 at 04:22 PM.
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