Thread: GWX for SH4
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Old 04-17-08, 01:31 PM   #9
scrapser
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by scrapser
Well, I guess one good question is are they planning on giving the U.S. boats and Pacific theater a refit or just work on adding German boats and the Atlantic theater to SH4 by expanding on the 1.5 add-on? I for one would like to see the Pacific theater fixed as much as possible.
Scrapser, what part of the PTO do you need fixed? Fleet boats? If so, is there something wrong with TMO or RFB and the other assorted mods that do not fix the PTO? Is your concern more with the uboat in the PTO?
Sorry to be misunderstood. I'm not discounting what has already been done with TMO or RFB. Maybe I'm mis-informed but I thought a GWX mod would take everything that's been done so far, consolidate it, and add any additional modifications for realism where possible. Isn't that what was done with SH3?

Didn't GWX fix a lot of bugs in SH3 that were left behind in the stock release (like the radar on the snorkel always being damaged)? I thought something similar could be done with issues in SH4, too.

I've always thought of GWX as being a super-supermod.
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