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Old 04-14-08, 07:01 PM   #304
ustahl
Watch Officer
 
Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
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Quote:
Originally Posted by Ducimus
scene.dat->envSim->FogDistances[0,3]->ObjectsRelativeZMax


Run a filecomparision between a stock scene.dat and the scene.dat of whatever enviormental mod your using. Set above mentioned variable to stock value.

This will kill the fog effects to some degree, but visuals will be back to normal.

Alternatly you can *TRY* and lowering the fog factors in the sim.cfg and sensors.cfg from 1.0 to 0.5 and see if that helps. (untested idea).
Thanks a lot Ducimus. Didn't expect your assistance this instant due to yr vacation.
Will try yr suggestions tomorrow - it's waay past bedtime over here now and my eye lids are like lead.
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Uffe
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