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Old 04-13-08, 07:10 AM   #22
JScones
Navy Seal
 
Join Date: Apr 2005
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Quote:
Originally Posted by Tessa
(I'm assuming your using the current behaviour baseline as the defaults in SHC? )
Not quite sure what you mean here. All I'll be doing in SH3Cmdr is mapping the PlayerRank value in the career file back to the *_menu.txt value and displaying whatever text label is returned. That is, if the PlayerRank is 17, then SH3Cmdr will display the text from *_menu.txt entry 177.

The history calculations will still be based on a starting rank of Lt, regardless of what text SH3Cmdr finds.

Quote:
Originally Posted by Tessa
My last career everything went fine from 10->16 (my most frequent career). At this moment though I can't say that it is 100% fullproof. I was testing it out today and kept running into a roadbloack that shouldn't be there, it wouldn't even recognize rank12 without manually changing it despite having more than enough renown. After hours of fiddling with it I've writen it off as another probable casualty of a recenty nasty virus I got. Though I've gotten rid of all traces its left its mark in other programs resulting in some odd behaviours.
I wouldn't put it down to the virus, that is just how SH3 goes sometimes. I was waaay over the renown required to get KptLt once...never got it.

As long as your tests prove the relationship above, I'll be happy. Whether a promotion always occurs exactly at renown whatever, I'll let you enjoy investigating.
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