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Old 04-12-08, 08:31 PM   #4
Snaptrap
Eternal Patrol
 
Join Date: Oct 2007
Location: Alberta, Canada
Posts: 224
Downloads: 0
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Quote:
Originally Posted by CaptainHaplo
Welcome Aboard Snaptrap!

Good documentation on the mod - while most are pure "sim"ists, you will get a few takers. Enjoy the game as you want to be sure! With that said - I hope you don't mind an observation. Putting the mk27 power that high is a blast to watch the boat go flying out of the water, but the 23 as you have set it is a guaranteed kill with a single hit. Either way - well done!
Thanks! It is true that the Mk23 will sink in one strike, though I had pretty much ran out of settings. Basically the Mk23 is like the 27 but without the added beef.

I do play the game normally as well. The mod for me is just a way to let off some steam when I fail a mission. The main reason it exists is for those who have been requesting some kind of trainer for this game. Though I'm not experienced in this field of modding, hex editing is another story. Took some time to learn the placement of all the settings.

Currently I'm working on TweakFiles for SH4 v1.5 U-Boat Missions to simplify the work. After a while, hex editing becomes tiring with repeated trial and error.

With my time here, I'll try to provide as much help as I can.
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