I set out on my first patrol since reinstalling SH4, getting UBM and then installing TMO+RSRD. For variety's sake, I took an S-boat out (my first time in the little guy). Of course, this was after obsessive/compulsively tweaking graphics (nHancer) and testing a bajillion things....
I was sent off to Formosa to patrol... and patrol I did, coming across a VERY large task force. Cruisers, sea plane tenders, passenger liners, tankers, and more... all in one long lovely line with an escort of several destroyers circling. The catch was, it was night and severe storms. I was able to quietly position myself for a perfect trap, sitting about 750yds from their plotted course, with a nice 90 degree angle. Laying in wait, I took shots at a leading tanker. 2 hits, but failed to sink... Then as they started zigging and zagging and ended up positioned for a cruiser, 3 out of 4 torps hit and made for a spectacular sinking... then a passenger liner, 3 out of 3 struck with a spectacular sinking.
Yet the whole thing was tarnished by an issue with visibility and sensors. None of the escorts seemed to be able to find me, not even a hint of where I was. which allowed me to sit unmolested as the shooting gallery rolled by. But even more disconcerting was that I couldn't lock on to a target and my crew had no idea what was out there. Until something came in to about 800yds or less, it might as well have been invisible. Yet I had a beautiful view in the periscope of nicely detailed profiles for maybe... 2-3,000 yards. I'm sure the escorts should have been stymied by the rains and darkness.... but I wish I had at least a little more performance out of my crew.
This seems to be a part of what W_Clear was talking about with visibility and sensors... but I didn't install his mod.
I'm wondering if anyone else has had this experience with TM? Is there anything that can be tweaked to have what I can see consistent with what the AI can see?
That said... I still had a ton of fun and I'm enjoying TM, as always. Thanks Ducimus.
Thanks,
-m
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